
“Mixed Bag” is a web-based fiction series created by Marisa Menotti, centered on a group of concession stand workers at a baseball stadium in Milwaukee, Wisconsin — with aspirations of becoming a full television show.
I was invited to refresh the visual style of the character designs and lead the animation development for the pilot episode. For this, I created the character sheets for each main character and prepared their rigs in After Effects. Once that stage was complete, I assembled a team of animators and illustrators to bring secondary characters and elements to life.

My role: Head of Animation, Character Design and Composition
Creator and Writer: Marisa Menotti
Creative Assistance & Co-Writer: Sam Steinmetz
Production Company: Mixed Slate Productions
Co-Producer: Marisa Menotti
Head of Animation: Lucas Scala
Working alongside an incredible creative team, I took on the role of animation lead, overseeing more than 200 shots and nearly 20 minutes of animation.
The pilot follows a group of diverse and quirky food service workers navigating the daily chaos of a minor league baseball stadium. From taco vendor feuds to unpredictable health inspections, Mixed Bag delivers humor and absurdity in every corner. On Opening Day, Irwin – the new supervisor – faces pressure from all sides while trying to prove himself, impress his bosses, and deal with a crime that will completely shake his world.
The project is currently being presented to major streaming platforms such as Netflix, Hulu, and Amazon in hopes of securing a full season.
For me, this has been one of the most ambitious and rewarding projects I’ve ever worked on – an incredible opportunity to test myself as a lead animator, puppet designer, and character artist for a pilot with real potential to grow into a full series. I’m deeply grateful to Marisa Menotti for giving me this opportunity and for trusting me to lead my own animation team for the first time in my career, guiding the production of more than 200 shots. Her creativity and relentless dedication were the driving force that ultimately brought the project to life.
Unfortunately, I can’t share any footage yet, as the project is currently in its pitching and sales phase. However, I’m happy to share some process images, still frames, and character development artwork below.
I hope you enjoy this small preview.











Storyboard: Fernando Sosa
Background Artist: Amario Andre, Ken Figuracion
Original Visual Concept: Shane Mahn
Character Design: Lucas Scala, Fernando Sosa, Abril Puente
Animation: Sebastián Longo, Facundo Poviña, Matías Pérez, Maria Belén Quevedo, Sebastián Soler, Ramiro Eraso, Alberto Rodriguez
Music Composer: Ryan Gregg
Sound Engineer: Joey Ruiz, Charlie Patierno













